The essential elements of studio-based learning entail learning by doing; interacting in a creative and reflective process with other students, lecturers, and external stakeholders; and re-doing with the aim of resolving real-world problems, in an effort to positively contribute to local communities, say Brown, Karle and Kelly (2015: 260-1). Studio-based learning evolved from the socio-cultural constructivism thread of constructivist learning theory. The intent of studio-based learning is to foster learning behaviours towards “discovery, integration, application and sharing of knowledge” (Brown, et al. 2015: 262). The practice of peer reviews, called ‘desk critiques’, facilitates development of problem solving abilities with regard to identification, iterative generation, exploration, assessment, comparison, and selection of best-fit solutions.
The use of studio-based pedagogy is relatively rare at universities, in that it involves smallish student to lecturer ratios, and permanent working spaces. Large registration groups are perceived prohibitive to enacting studio-based pedagogies. However, blended learning practices supported by collaborative technologies may provide the framework for scaling studio-based pedagogy to the pressures for increased provision, say (Brown, et al. 2015: 263). The gold standard key characteristics of studio-based learning, namely small groups, direct interaction, dedicated space, and learning through action, must be retained. The nature of studio-based learning were scaled and accomplished by dividing the students registered into sections and teams in order to enable direct interaction. Google Hangouts, a G+ community, Google Drive, Google Docs, and Blackboard Learn were used to manage the course.
Shraiky and Lamb (2013) report that an exploration of teaching strategies for inter-professional education (IPE) in healthcare, found that studio-based learning (SBL) embodies many features that are integral to effective IPE. Medical and nursing schools are pursuing IPE to facilitate students from two or more professions learn about, from and with each other. It is believed that IPE would transform the way to resolve complex problems through an integrative and more comprehensive approach. Studio-based learning offers a variety of ways to work together and resolve problems.
The studio-based learning notion originated from the École des Beaux-Arts, in Paris (source of image below), in 1648 (Murray, 2016), from the apprentice model, philosophically grounded in the notion that an art ‘master’ would pass artistic abilities and technical skills on. Students were assigned a design problem, which they would work through a rigorous learning-by-doing process. Their final product, known as ‘sketch problem’ was presented to and evaluated by the master.
Studio-based learning since abandoned the master-apprentice model in favour of student-directed frameworks, which emphasize creative problem-solving and experimentation. The lecturer or facilitator would pose either a hypothetical (grounded in likely scenarios) or actual problem as starting point. Students there after undertake in-depth data collection and review relevant literature. Students are encouraged to gather first-hand data through observation and interviews; team-work and sharing of responsibilities emphasised. Active and ongoing feedback is provided through charettes, crits, and pin-ups (Shraiky & Lamb, 2013: 462):
- Charettes are highly interactive workshops that bring stakeholders together to generate ideas to improve the solution. Students may design exercises for participants to try out or react to their proposed solutions, Charettes are fast-paced and dynamic and allow students to hear directly from their key customers.
- Crits (short for critiques) are informal feedback sessions held during each studio meeting. Instructors rotate among the student teams, engage with students about their progress, and offer suggestions, Crits are deeply embedded in the studio culture and provide a casual and non-threatening way for instructors to guide students, offer positive feedback, and catch problems early. External experts and consultants are readily integrated into the crit format and often rotate with instructors
- Crits are integrated with ‘pin-ups’ in which students display their documents and illustrations around the studio. Faculty and students rotate among the pin-ups while each team formally presents drafts of their design solutions.
Formal reviews further take place, which may serve as midterm and formal examinations. Student teams present their completed designs, in a public forum, to a preselected review panel of experts and academics, who identify strengths and areas for improvement. Feedback is typically direct and fast-paced.
There are several shared features in common between studio-based learning and inter-professional education, such as resolving realistic and complex problems. In both, process and product are important. Both are highly interactive and involves extensive exchange of ideas among students and faculty. Both combines problem-based and practice-based learning, and both observation and simulation learning are naturally evolving components
Brown, S.E., Karle, S.T. & Kelly, B. (2015). An evaluation of applying blended practices to employ studio-based learning in a large-enrollment design thinking course. Contemporary Educational Technology, 6(4), 260-280. Available at: https://doi.org/10.30935/cedtech/6154
Murray, C. (2016). A brief history of the École Des Beaux-Arts, First, there was the Academy. In Culture Trip. Electronically accessed from https://theculturetrip.com/europe/france/paris/articles/a-brief-history-of-the-ecole-des-beaux-arts/
Shraiky, J.R. & Lamb, G. (2013). Studio-based learning in interprofessional education. Journal of Interprofessional Care, 27(6), 461-468. Available at: https://doi.org/10.3109/13561820.2013.816273
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